Developing Augmented Reality Applications with Flutter

Developing Augmented Reality Applications with Flutter

Augmented reality (AR) has attracted great attention in the world of mobile application development in recent years. Developing augmented reality applications with Flutter can be both an exciting and challenging process. In this article, we will explore the potential of Flutter for AR development.

As a first step, we will cover the integration between Flutter and augmented reality SDKs such as ARCore or ARKit. Thanks to this integration, we can receive data from the device's camera and sensors and create rich AR experiences using this data.


import 'package:flutter/material.dart';
import 'package:arcore_flutter_plugin/arcore_flutter_plugin.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('AR Flutter Application'),
        ),
        body: ARView(
          onARViewCreated: (arCoreController) {
            //AR operations will be performed here
          },
        ),
      ),
    );
  }
}

When we examine the sample Flutter code above, we can see how we can integrate the ARCore SDK into our Flutter application. We use the ARView widget to create the AR view, and AR operations are performed within the onARViewCreated function.

From this point, we can add more features to our augmented reality application and use different AR libraries to detect, track and interact with 3D objects. Thanks to Flutter's speed and flexibility, we can design unique and immersive AR experiences.

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